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FINALLY level 1 complete, 50 guys and quite smooth and efficient!

Alright so I was finally able to really cut down on memory leaks and now this runs fairly smoothly for 50 characters. This is about as many enemies as I’ll put on a single level, frankly 50+ enemies sounds ridiculous. I fixed the mouse listening lag, although it wasn’t even that, I had some ridiculous functions that were storing very large integers, and that was every frame of movement. Anyways here’s the first level, frame-based animation (AS3 efficiency tips to follow):

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BOOM! So this is basically a playground for my projects, in which I strive to improve, or create new flash games.

I intend on using your feedback to improve these games, so go ahead and suggest ideas -- if they're awesome you should expect to see them soon buddy.

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